Austin Edwards
Game Designer
Virtual Production Research
Platform: PC
Software Used: Unreal Engine 5, Blackmagic, Blender, Niagara
Duration: 2 Months
Team Size: 4
Role: Programmer,
Overview:
Virtual Production is the combination of traditional film making technics with virtual environments with the goal of making the film making process more efficient. With this in mind, my team focused on creating a fire safety video in order to document our process with the goal of educating others on how to use virtual production themselves.
Goals:
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Identify and implement different procedural generation methods into Unreal Engine 5.
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Discover the strengths and weaknesses of implemented procedural generation technics.
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Test methods of combining procedural generation technics in order to overcome each methods weakness
Screenshots

