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Little Red Gunner

Platform: PC

Software Used: Unreal Engine 4, Figma

Duration: 3 Months

Team Size: 5

Role: Gameplay Programmer, Game Designer, QA Lead

Overview:

Little Red Gunner is a single player 2D platform shooter. The player must navigate through obstacles and defeat enemies in order to survive and keep moving forward towards revenge.

Goals:

  • Design a reliable checkpoint system

  • Explore systems for creating AI

  • Design a game that simulates popular platformers while providing something fresh

  • Balance between level difficulty and player abilities to create a enjoyable experience

  • Lead a process of quality assurance based on player feedback

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