top of page
Austin Edwards
Game Designer
Little Red Gunner
Platform: PC
Software Used: Unreal Engine 4, Figma
Duration: 3 Months
Team Size: 5
Role: Gameplay Programmer, Game Designer, QA Lead
Overview:
Little Red Gunner is a single player 2D platform shooter. The player must navigate through obstacles and defeat enemies in order to survive and keep moving forward towards revenge.
Goals:
-
Design a reliable checkpoint system
-
Explore systems for creating AI
-
Design a game that simulates popular platformers while providing something fresh
-
Balance between level difficulty and player abilities to create a enjoyable experience
-
Lead a process of quality assurance based on player feedback

bottom of page